AV EQUIPMENT
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Luminance |
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Luminance is the amount of visible light leaving a point on a surface in a given direction. It can be a physical an imaginary surface and the light that leaves the surface can be due to reflection, transmission, and/or emission.
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standard unit is candela per square meter (cd/m2)
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20 - 90 |
Brightness of Plasma Screens |
55 |
Cinema Screen |
90 - 300 |
CRT, Computer Monitor, Video Display |
31.800 |
Reflecting, Diffusing Surface in Sunlight |
7.600 |
Moon, Clear Sky |
3.100 - 6.900 |
Overcast Sky |
2.100 - 6.000 |
Clear Sky |
1.65 Giga |
Sun at Zenith |
Illuminance |
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Illuminance is the total amount of visible light illuminating a point on a surface from all directions above the surface. The surface can be a physical or an imaginary surface. Illuminance is equivalent to irradiance weighted with the response curve of the human eye.
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standard unit is Lux (lx) which is lumens per square meter (lm/m2)
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1 milli |
Starlight |
0.1 |
Full Moon |
10 |
Twilight |
1.000 |
Overcast Day |
108.000 |
Direct Sunlight |
Quantifying visible light, the first standard chosen was a source that was familiar and common to everybody: a candle. It was a specifically sized candle with specific material and molded in a specific way. The amount of light emitted from such a candle became the first unit of 'brightness'. It was called 'one candlepower'.
Imagine such a candle at the center of an darkened room, the energy of this candle is radiating equally in all directions. The farther the distance from its flame, the less light it appears to be shedding.
Light from a point source (the candle) radiates outward in all directions such that it
uniformly illuminates the surface of an ever expanding sphere. As the radius of that sphere gets larger, the surface area grows even more and thus the energy from the candle is spread ever thinner.
This is the 'Inverse Square Law' (the radius of the sphere is R,
the surface of the sphere is 4x R 2).


